Post by RandallBoggs on Nov 2, 2013 21:24:58 GMT -5
Alright...so for the past few hours, I've been looking over the Bonus Features of my Monsters University Collector's Edition with the Target Exclusive (see "The MU DVD came out today..." thread for info on that).
Exclusive excluded, heh, it came with the DVD, Blue-Ray, Extras disc, and code for the Digital-Copy.
Now, as before, I honestly should have gotten the Collector's Edition with the Infinity figure (IF the collector's edition came with that)...but I digress.
Now, I just did the bonus features on my extras disc. I do not know if there are more/others on the actual movie disc, but I doubt it. Commentary will be looked over later (I won't be able to detail that too much aside from how Randall was, as I don't want to take any honors away from a member currently away at the moment).
Anyway....on to the bonus features...and lack there of. I did go bit by bit on these like I did for everything, and will basically give a small run-down of what's in the special feature, how long it is, highlights of interest, and personal comments. I do have an "overall" end bit...but I may just repeat myself.
Now, these bits have the spoiler tag I invented for the form (more like discovered really), to deter any spoiling issues, so just highlight over.
=======================================================================================================
Now, I got the Collector's Edition...which isn't much different from the regular DVD+BlueRay version, with just the digital copy included (along with the not-really-worthwhile Target Exclusive).
First off, the starting screen. A shot of the Scare School "dome" classroom, with the scare simulator set up. Just two things here, Bonus Features and Subtitles. Naturally, I put on Subtitles because I want to be able to hear what I may miss due to sound disruption or other stuff, so I went under it and selected English and........I'm stuck. At first I thought I could just select it and the pop up would go away, but no. For those who do get stuck and want to figure it out quick, make your selection then keep going down. Eventually you'll get two more subtitle selections, then keep going. Go all the way down and you'll finally get out of subtitles.
Now remember this scroll down thing, it's there for Bonus Features too.
------
CAMPUS LIFE - 15 Minutes
The staff starts coming in to work and give some little introductions. It's a nice start to the Bonus Features, I partly felt a little like a Pixar team member waking up for the morning...which is kind of ironic as I just woke up to start this research and am having some homemade mini-pizzas heh. I find it kind of funny, but efficient, that Scanlon has a "schedule" made up to show people where he is during the work day. As if something would come up, be it negative or positive, people would be able to find the main man fast instead of scouring the studio for him.
We get some animation shot editing, with Scanlon giving some suggestions on movements (we see the shot with Wazowski looking for another monster to join OK, and we hear Randall scooching through monsters, but we don't see him). Then we see some editing of some scenes from character movements, to object movement and voice adjusting. Staring at a scrip, Scanlon poses a rhetorical question, I won't say what, but it is rhetorical for his thought process, not an actual statement on the material he's working with.
Staff meeting, introductory of new staff members...a draft-work of voice acting the lines with the actual staff rather than Goodman, Crystal, Buscemi, etc. to make sure things flow right in the script. Then...food! And...heh...I saw a poster of Ratatouille in the one scene, how fitting, great film. I found Dan-Pasta funny, being a some-what Italian junkie myself.
While eating, Dan and some of the crew are watching a drawn animation (forget the proper term. Storyboard animation I guess) of the scene during the Toxciticy challenge, inside a tunnel, but here's an interesting thing. Mike just went down...and Johnny's vaulting over him followed by a JOX member (I forget the name, he's the little ball guy with wings who REALLY dislike Sullivan during the frat party between the RORs and JOXs), followed by Chet, the Reggie. The RORs, as we know, all have at least something "red" in their sketch (Johnny and Reggie have their jackets, while Chet has his hat), so it IS indicated, probably, that the JOX guy isn't a ROR. But also...who's after Reggie? No one....Randall's not in this storyboard animation.
We have some sped up shows....there is a fast bit of the scene with Randall talking with Wazowski in his intro (as said, sped up, so just music, no dialogue), though the screen is so bright you can't see Randall's face heh. After the speed, they show a "real-world scenario" of the ROR prank on the OKs on some of their employees. Just the stuffed animals falling.
There's some more of the MU alma matta, which is good as we don't really hear the whole thing. Then...swing dancing! No, literally...swing dancer.
Then, leaving with Dan (who didn't chase down his bus), we get to the credits and hear the Almamatta clear again.
Overall: Not a bad extra. It's fun seeing the Pixar Process and how they go through a day and all the awesome and unique stuff they get to do.
Story School - 8 Minutes
This seems to be about a generalization of how they started to make the story of what they were working with. Going from script to boards, and what they may be able to work with with the personal artist touch.
Now there is a bit where someone is working on the digital storyboard of the scene, or at least as scene, when Hardscrabble is addressing the students. Near the end of this shot, we see Wazowski...but we also see Randall (his fronts and ppart of his left eye are cut off from the black boarder. Wazowski's squinting at something, maybe at Hardscrabble, with his hands on a railing (which was not in the final version). Randall is sitting (hard to tell if they are sitting or if their on their feet), on his LEFT (not his right, final version), mouth slightly open but he's not moving. Wazowski's eye widens in the shot, so whatever Hardscrabble is saying in this version it's not very encouraging........then again neither was her final version heh. It's actually understandable about the storyboard artists and how they put their heart into their work, only to, expectidly, have it heavily edited and just go with the flow. Still, we all know the final version, so it turned out great.
They talk about how they had to get through the "predictability" of a prequel...funny enough Wazowski seemed set but they were talking about Sullivan NOT being a scarer. I won't say the profession, but...lets just say it was obvious to not be his heh. They note that Boo was a driving force for a lot of what Sullivan did in MI (good AND bad), and how they had to learn what it was that was moving him in his earlier years.
There is a really...really interesting piece of concept storyboard. Originally they had thought, going down the route of Sullivan having emotional issues (insert the "well-YOU-KNOW-WHO-REALLY-has-emotional-issues?" joke here), and there's a storyboard shown of Sullivan's father leaving in a truck while it's raining with him running out of the house and yelling for him not to go...
But this is where they started to get that Wazowski's arc was much bigger, so they focused on him. So, their original intent seemed to be to follow Sullivan as the main header of things, but decided to switch over to Wazowski. Which is good, because this switching worked out for the best. This also is influential for Randall. Because if they're aware, as they've seen, that switching the main focus arc of their story works out well...that means that they can make Randall's arc the main one in the third film. Not just because it makes sense, but that there really IS a big arc there to work with.
They talk about the emotional scene between the two at the lake, and how there was a great "equalizer" that allowed the two not to "end up as friends" together, but to understand each other better. Then to the final scare, the build up to the two getting back.
Overall: I liked this small tibit, as it was some of the things I already knew, but glad to confirm. The process is filled with a lot of editing and concept build up, and sometimes you go one direction, only to boomerang and switch over to a different one. You come to the realization that there is something bigger right under your nose that is what you follow. The discovery that Sullivan was intended to be the main header and then them switching OVER to Wazowski was an encouraging thing, as that leaves that a definite possibility for Randall to get the same treatment and to have his arc be the focus in the next film.
Scare Games - 4.3 minutes
Most of this was public shown, but I think it was edited and there's a little more here. This was mainly about Pixar's own studio "games", ranging from dodgeball, to cup-ball, little-tricycle racing, dodgeball, a whole bunch of competitions between the different departments of the studio. I am NOT sure if this was done DURING production for inspiration....or just for plain fun heh heh.
Overall: Pretty much said in the description heh. It was just more about how awesome it may be to work with Pixar, and how seemingly-unconventional they may be...but they still have fun.
MONTHROPOLOGY - 6 minutes
This is about the diversity and degree of background and monsters and the like. From the archetypes to the various changes, drastic and simple, that still come from the archetype but are still different, as well as one-offs that are obvious unique.
Hardscrabble, as some may know, was mistaken to be a dude. Something like a...erm...sort of alligatorish-type....World of Warcraft people may find better physical description through an arch-demon or something like that, four legs, two arms, tough looking. But, as a topic was discussed before, Dan admits that they hadn't shown a great FEMALE scarer. So they got it correct, that Hardscrabble was female.
There was another shot of the cell-wall with colored images...clearly saw Randall there in the background, seemingly with his hands together in his popularly known stance, maybe with a good smile.
Someone talked about how Dan mentioned a centipede was like the combination they were going for with Hardscrabble, and that it would be cool to animate....but the guy was SUPER SCARED to do that...because it was a lot of legs to animated (guess this guy didn't work with Randall did he? Heh).
Overall: If you didn't know the mistake about Hardscrabble, you do now heh. But it was interesting to learn the process of how they revamped her. Technically...they may have...missed the point on this. They started off about all the background monsters then focused on Hardscrabble (who is more main than background).
Welcome to MU - 6 minutes
Dan talking about Monsters University...which was kind of covered already in the first special feature. But I guess they got more specific, like talking about the MU gate, and the overall design of the entire film. I won't say what...but the talk about heh...the statues...wow, just funny...you may not notice it unless you look close at the whiteness of them in the film heh. The talk about the design of the roadwork was insightful.
Overall: Was interesting learning about the additional detail and effort that was put in to things. Some people don't usually realize just-how-much is put into some things. They tend to take a glance and go at face value and don't appreciate all the hard work that was put into something.
Music Appreciation - 7.5 minutes
An "as it says on the tin" special feature, recording sessions of the music for the film at Sony Studios. Like Dan, I'm not a music-inclined expert, so his first director experience allowed him to experience how the music contributes and makes a film better. Also like him, I appreciate some music...but I can't "speak" it heheh.
It's a funny reminder about Sullivan's "theme", and there was the shot of his intro (but it showed Wazowski and Randall). Kind of reminds of Randall's theme...which I think is something that would come in a lot for "his film", which may...well I'll comment on that if I ever get to working on the sequel.
For those who know the Blue Devils drum corps, they were in this.
Overall: Good for music enthusiasts, it really promotes that music is an important contribution to any piece of work and that it just adds more by just being there. As the special feature is named...
Scare Tactics - 5 minutes
As expected, the various show and animations of the scareing techniques we see throughout the film. Then a shot briefing with Dan, which is an interesting show of how a process would start off.
Now there is an interesting part-animation shot on screen with Wazowski coming out of a door with a frame behind it. Given the scaffolding in the background, and the next shot, this is in the stadium (there was another name for it, the proper name) where the final event of the Scare Games is. He slowly walks out like, un-expecting at what he is seeing off screen...then unbelieved as we get a shot of the stands with people non-audioly cheering. Strange enough, Johnny can be seen near the back (as you know, Johnny goes in along with Wazowski as his opponent. These shots seem to suggest that originally it was not a one-on-one scare, but a one-at-a-time one.). Johnny doesn't seem to be cheering, in fact he may not be moving at all, but his mouth is open. It's either shock or maybe he was cheering too, dunno. I think I saw Chet and Reggie there, along with Gavios. Unsure about Randall, as the shot is too far and the mixing of blues and purples of the screen making it difficult to see him. Granted, I could probably dig out an HD displayer to get a better look, but this is my initial impression.
Like Dan, when they got to the part about animation jargon, I didn't know what they were talking about either. But sometimes jargon and abbreviations can be guesswork. Seriously, where's the handbook?? He did describe, in his efforts of getting the jargon, that he prefers staying at an "emotional point of view", which, as we've seen (especially with Randall) is what he's great at.
A semi-animation they were working on for Sullivan's scares...is the scene after he just dropped Wazowski's books. It's just the floor, chair-desks, Sullivan, Wazowski, and Randall (it's interesting JUST seeing those three and inanimate objects, no others), with Sullivan practicing and Randall giving the (good) advice that him and Wazowski should just move.
Overall: Simple workings of how Scareing seems like acting and how it's portrayed, not much really highlight-able.
Color and Light - 5 minutes
This one I was interested in, as the light work was much more...detailed in this than I think other Pixar films. The properly named "Color Script" allows, like music, to display the effect that lighting and colors affect the mood and events of the present moment.
So they talk about these color scripts as blueprints with how the animation lighting will look like in the next process.
There is a color script piece of the scene above, with Sullivan's jerkness toward Wazowski. It's when they both start "practicing scareing at each other". It's simple...pastels I think. With just simple, yet some-what definable, blocky bits with color. You can clearly know that's Sullivan and that's Wazowski....but Randall may be in this shot too. Off to the left, behind Wazowski practicing at Sullivan, there is a blue pastel character with an oval head, two legs (back is cut-off in the shot) and what MAY be four arms. Given the time of this....I'd say, yes, it's Randall, in blue pastel to help bring him out from the colored background. It SEEMS he's looking at the two practicing against each other. While he doesn't have eyes, his upper hands seem to be together as if he's worried this ain't going to go well (and we know how "well" it went didn't we?). As we don't get this distance shot in the film, the area where pastel-Randall is, we don't see.
It was funny to see the final animation shot of Hardscrabble's intro and to see the frame near the end of Randall a little curvy from watching her speed by...wow...they really did a great job with him...
It's an interesting take of how they made note that they "drained all the color" from the Human World, as if most of the darkness is THERE compared to the Monster World, as it was strange, foreign, and definitely dangerous for a monster to be near.
Overall: Interest color script shot...and again, another appreciation piece about how much effort goes into the color and lighting process, especially from script to animation finals.
Paths to Pixar: MU Edition - 7.5 minutes
Relations on Wazowski's story compared to the various lives and job-goals and "un-intended events" that some of the staff have gone through, from their origin positions and jobs to where they are now.
There's an final-animation shot of Wazowski taking a student time card and punching it in...I haven't glanced at the film for a bit but...I...don't remember this. Guess it was a fast shot during the montage or something.
Wow, some guys were even rejected multiple times for Pixar, and now...they work there. I'm saying that not as a spoiler, but as encouragement.
Overall: Some background on the staff working on the film, about their experiences in comparison to the time period for those of the film. More of a piece about "who made this, and what is their drive" sort of thing. As well as a little bit of their own college experiences (here's your "College Day" prediction PBL heh). Believe me, some of the jobs these guys and gals have had before working at Pixar...let me just say...you wouldn't believe how humble they were starting out.
More coming in a moment...please wait...
Exclusive excluded, heh, it came with the DVD, Blue-Ray, Extras disc, and code for the Digital-Copy.
Now, as before, I honestly should have gotten the Collector's Edition with the Infinity figure (IF the collector's edition came with that)...but I digress.
Now, I just did the bonus features on my extras disc. I do not know if there are more/others on the actual movie disc, but I doubt it. Commentary will be looked over later (I won't be able to detail that too much aside from how Randall was, as I don't want to take any honors away from a member currently away at the moment).
Anyway....on to the bonus features...and lack there of. I did go bit by bit on these like I did for everything, and will basically give a small run-down of what's in the special feature, how long it is, highlights of interest, and personal comments. I do have an "overall" end bit...but I may just repeat myself.
Now, these bits have the spoiler tag I invented for the form (more like discovered really), to deter any spoiling issues, so just highlight over.
=======================================================================================================
Now, I got the Collector's Edition...which isn't much different from the regular DVD+BlueRay version, with just the digital copy included (along with the not-really-worthwhile Target Exclusive).
First off, the starting screen. A shot of the Scare School "dome" classroom, with the scare simulator set up. Just two things here, Bonus Features and Subtitles. Naturally, I put on Subtitles because I want to be able to hear what I may miss due to sound disruption or other stuff, so I went under it and selected English and........I'm stuck. At first I thought I could just select it and the pop up would go away, but no. For those who do get stuck and want to figure it out quick, make your selection then keep going down. Eventually you'll get two more subtitle selections, then keep going. Go all the way down and you'll finally get out of subtitles.
Now remember this scroll down thing, it's there for Bonus Features too.
------
CAMPUS LIFE - 15 Minutes
The staff starts coming in to work and give some little introductions. It's a nice start to the Bonus Features, I partly felt a little like a Pixar team member waking up for the morning...which is kind of ironic as I just woke up to start this research and am having some homemade mini-pizzas heh. I find it kind of funny, but efficient, that Scanlon has a "schedule" made up to show people where he is during the work day. As if something would come up, be it negative or positive, people would be able to find the main man fast instead of scouring the studio for him.
We get some animation shot editing, with Scanlon giving some suggestions on movements (we see the shot with Wazowski looking for another monster to join OK, and we hear Randall scooching through monsters, but we don't see him). Then we see some editing of some scenes from character movements, to object movement and voice adjusting. Staring at a scrip, Scanlon poses a rhetorical question, I won't say what, but it is rhetorical for his thought process, not an actual statement on the material he's working with.
Staff meeting, introductory of new staff members...a draft-work of voice acting the lines with the actual staff rather than Goodman, Crystal, Buscemi, etc. to make sure things flow right in the script. Then...food! And...heh...I saw a poster of Ratatouille in the one scene, how fitting, great film. I found Dan-Pasta funny, being a some-what Italian junkie myself.
While eating, Dan and some of the crew are watching a drawn animation (forget the proper term. Storyboard animation I guess) of the scene during the Toxciticy challenge, inside a tunnel, but here's an interesting thing. Mike just went down...and Johnny's vaulting over him followed by a JOX member (I forget the name, he's the little ball guy with wings who REALLY dislike Sullivan during the frat party between the RORs and JOXs), followed by Chet, the Reggie. The RORs, as we know, all have at least something "red" in their sketch (Johnny and Reggie have their jackets, while Chet has his hat), so it IS indicated, probably, that the JOX guy isn't a ROR. But also...who's after Reggie? No one....Randall's not in this storyboard animation.
We have some sped up shows....there is a fast bit of the scene with Randall talking with Wazowski in his intro (as said, sped up, so just music, no dialogue), though the screen is so bright you can't see Randall's face heh. After the speed, they show a "real-world scenario" of the ROR prank on the OKs on some of their employees. Just the stuffed animals falling.
There's some more of the MU alma matta, which is good as we don't really hear the whole thing. Then...swing dancing! No, literally...swing dancer.
Then, leaving with Dan (who didn't chase down his bus), we get to the credits and hear the Almamatta clear again.
Overall: Not a bad extra. It's fun seeing the Pixar Process and how they go through a day and all the awesome and unique stuff they get to do.
Story School - 8 Minutes
This seems to be about a generalization of how they started to make the story of what they were working with. Going from script to boards, and what they may be able to work with with the personal artist touch.
Now there is a bit where someone is working on the digital storyboard of the scene, or at least as scene, when Hardscrabble is addressing the students. Near the end of this shot, we see Wazowski...but we also see Randall (his fronts and ppart of his left eye are cut off from the black boarder. Wazowski's squinting at something, maybe at Hardscrabble, with his hands on a railing (which was not in the final version). Randall is sitting (hard to tell if they are sitting or if their on their feet), on his LEFT (not his right, final version), mouth slightly open but he's not moving. Wazowski's eye widens in the shot, so whatever Hardscrabble is saying in this version it's not very encouraging........then again neither was her final version heh. It's actually understandable about the storyboard artists and how they put their heart into their work, only to, expectidly, have it heavily edited and just go with the flow. Still, we all know the final version, so it turned out great.
They talk about how they had to get through the "predictability" of a prequel...funny enough Wazowski seemed set but they were talking about Sullivan NOT being a scarer. I won't say the profession, but...lets just say it was obvious to not be his heh. They note that Boo was a driving force for a lot of what Sullivan did in MI (good AND bad), and how they had to learn what it was that was moving him in his earlier years.
There is a really...really interesting piece of concept storyboard. Originally they had thought, going down the route of Sullivan having emotional issues (insert the "well-YOU-KNOW-WHO-REALLY-has-emotional-issues?" joke here), and there's a storyboard shown of Sullivan's father leaving in a truck while it's raining with him running out of the house and yelling for him not to go...
But this is where they started to get that Wazowski's arc was much bigger, so they focused on him. So, their original intent seemed to be to follow Sullivan as the main header of things, but decided to switch over to Wazowski. Which is good, because this switching worked out for the best. This also is influential for Randall. Because if they're aware, as they've seen, that switching the main focus arc of their story works out well...that means that they can make Randall's arc the main one in the third film. Not just because it makes sense, but that there really IS a big arc there to work with.
They talk about the emotional scene between the two at the lake, and how there was a great "equalizer" that allowed the two not to "end up as friends" together, but to understand each other better. Then to the final scare, the build up to the two getting back.
Overall: I liked this small tibit, as it was some of the things I already knew, but glad to confirm. The process is filled with a lot of editing and concept build up, and sometimes you go one direction, only to boomerang and switch over to a different one. You come to the realization that there is something bigger right under your nose that is what you follow. The discovery that Sullivan was intended to be the main header and then them switching OVER to Wazowski was an encouraging thing, as that leaves that a definite possibility for Randall to get the same treatment and to have his arc be the focus in the next film.
Scare Games - 4.3 minutes
Most of this was public shown, but I think it was edited and there's a little more here. This was mainly about Pixar's own studio "games", ranging from dodgeball, to cup-ball, little-tricycle racing, dodgeball, a whole bunch of competitions between the different departments of the studio. I am NOT sure if this was done DURING production for inspiration....or just for plain fun heh heh.
Overall: Pretty much said in the description heh. It was just more about how awesome it may be to work with Pixar, and how seemingly-unconventional they may be...but they still have fun.
MONTHROPOLOGY - 6 minutes
This is about the diversity and degree of background and monsters and the like. From the archetypes to the various changes, drastic and simple, that still come from the archetype but are still different, as well as one-offs that are obvious unique.
Hardscrabble, as some may know, was mistaken to be a dude. Something like a...erm...sort of alligatorish-type....World of Warcraft people may find better physical description through an arch-demon or something like that, four legs, two arms, tough looking. But, as a topic was discussed before, Dan admits that they hadn't shown a great FEMALE scarer. So they got it correct, that Hardscrabble was female.
There was another shot of the cell-wall with colored images...clearly saw Randall there in the background, seemingly with his hands together in his popularly known stance, maybe with a good smile.
Someone talked about how Dan mentioned a centipede was like the combination they were going for with Hardscrabble, and that it would be cool to animate....but the guy was SUPER SCARED to do that...because it was a lot of legs to animated (guess this guy didn't work with Randall did he? Heh).
Overall: If you didn't know the mistake about Hardscrabble, you do now heh. But it was interesting to learn the process of how they revamped her. Technically...they may have...missed the point on this. They started off about all the background monsters then focused on Hardscrabble (who is more main than background).
Welcome to MU - 6 minutes
Dan talking about Monsters University...which was kind of covered already in the first special feature. But I guess they got more specific, like talking about the MU gate, and the overall design of the entire film. I won't say what...but the talk about heh...the statues...wow, just funny...you may not notice it unless you look close at the whiteness of them in the film heh. The talk about the design of the roadwork was insightful.
Overall: Was interesting learning about the additional detail and effort that was put in to things. Some people don't usually realize just-how-much is put into some things. They tend to take a glance and go at face value and don't appreciate all the hard work that was put into something.
Music Appreciation - 7.5 minutes
An "as it says on the tin" special feature, recording sessions of the music for the film at Sony Studios. Like Dan, I'm not a music-inclined expert, so his first director experience allowed him to experience how the music contributes and makes a film better. Also like him, I appreciate some music...but I can't "speak" it heheh.
It's a funny reminder about Sullivan's "theme", and there was the shot of his intro (but it showed Wazowski and Randall). Kind of reminds of Randall's theme...which I think is something that would come in a lot for "his film", which may...well I'll comment on that if I ever get to working on the sequel.
For those who know the Blue Devils drum corps, they were in this.
Overall: Good for music enthusiasts, it really promotes that music is an important contribution to any piece of work and that it just adds more by just being there. As the special feature is named...
Scare Tactics - 5 minutes
As expected, the various show and animations of the scareing techniques we see throughout the film. Then a shot briefing with Dan, which is an interesting show of how a process would start off.
Now there is an interesting part-animation shot on screen with Wazowski coming out of a door with a frame behind it. Given the scaffolding in the background, and the next shot, this is in the stadium (there was another name for it, the proper name) where the final event of the Scare Games is. He slowly walks out like, un-expecting at what he is seeing off screen...then unbelieved as we get a shot of the stands with people non-audioly cheering. Strange enough, Johnny can be seen near the back (as you know, Johnny goes in along with Wazowski as his opponent. These shots seem to suggest that originally it was not a one-on-one scare, but a one-at-a-time one.). Johnny doesn't seem to be cheering, in fact he may not be moving at all, but his mouth is open. It's either shock or maybe he was cheering too, dunno. I think I saw Chet and Reggie there, along with Gavios. Unsure about Randall, as the shot is too far and the mixing of blues and purples of the screen making it difficult to see him. Granted, I could probably dig out an HD displayer to get a better look, but this is my initial impression.
Like Dan, when they got to the part about animation jargon, I didn't know what they were talking about either. But sometimes jargon and abbreviations can be guesswork. Seriously, where's the handbook?? He did describe, in his efforts of getting the jargon, that he prefers staying at an "emotional point of view", which, as we've seen (especially with Randall) is what he's great at.
A semi-animation they were working on for Sullivan's scares...is the scene after he just dropped Wazowski's books. It's just the floor, chair-desks, Sullivan, Wazowski, and Randall (it's interesting JUST seeing those three and inanimate objects, no others), with Sullivan practicing and Randall giving the (good) advice that him and Wazowski should just move.
Overall: Simple workings of how Scareing seems like acting and how it's portrayed, not much really highlight-able.
Color and Light - 5 minutes
This one I was interested in, as the light work was much more...detailed in this than I think other Pixar films. The properly named "Color Script" allows, like music, to display the effect that lighting and colors affect the mood and events of the present moment.
So they talk about these color scripts as blueprints with how the animation lighting will look like in the next process.
There is a color script piece of the scene above, with Sullivan's jerkness toward Wazowski. It's when they both start "practicing scareing at each other". It's simple...pastels I think. With just simple, yet some-what definable, blocky bits with color. You can clearly know that's Sullivan and that's Wazowski....but Randall may be in this shot too. Off to the left, behind Wazowski practicing at Sullivan, there is a blue pastel character with an oval head, two legs (back is cut-off in the shot) and what MAY be four arms. Given the time of this....I'd say, yes, it's Randall, in blue pastel to help bring him out from the colored background. It SEEMS he's looking at the two practicing against each other. While he doesn't have eyes, his upper hands seem to be together as if he's worried this ain't going to go well (and we know how "well" it went didn't we?). As we don't get this distance shot in the film, the area where pastel-Randall is, we don't see.
It was funny to see the final animation shot of Hardscrabble's intro and to see the frame near the end of Randall a little curvy from watching her speed by...wow...they really did a great job with him...
It's an interesting take of how they made note that they "drained all the color" from the Human World, as if most of the darkness is THERE compared to the Monster World, as it was strange, foreign, and definitely dangerous for a monster to be near.
Overall: Interest color script shot...and again, another appreciation piece about how much effort goes into the color and lighting process, especially from script to animation finals.
Paths to Pixar: MU Edition - 7.5 minutes
Relations on Wazowski's story compared to the various lives and job-goals and "un-intended events" that some of the staff have gone through, from their origin positions and jobs to where they are now.
There's an final-animation shot of Wazowski taking a student time card and punching it in...I haven't glanced at the film for a bit but...I...don't remember this. Guess it was a fast shot during the montage or something.
Wow, some guys were even rejected multiple times for Pixar, and now...they work there. I'm saying that not as a spoiler, but as encouragement.
Overall: Some background on the staff working on the film, about their experiences in comparison to the time period for those of the film. More of a piece about "who made this, and what is their drive" sort of thing. As well as a little bit of their own college experiences (here's your "College Day" prediction PBL heh). Believe me, some of the jobs these guys and gals have had before working at Pixar...let me just say...you wouldn't believe how humble they were starting out.
More coming in a moment...please wait...